Using Blender with X-Plane¶
See official XPlane2Blender Docs, which is partial update to the much older XPlane2Blender Manual. Both of these are old but some very old tutorials which may be helpful (may be relevant).
Once installed using these instructions, the XPlane2Blender plugin adds some extra features to Blender.
Export to OBJ8 format, with Error Logging.
Animate objects using X-Plane animation.
Setting light objects specific to X-Plane.
Setting attributes specific to X-Plane.
Try our trivially easy three-step “Hello Cube” example: to verify your installation.
Note that X-Plane and Blender use different 3D coordinate systems: X-Plane is “Y-up” and Blender is “Z-up”. See Coordinate System
Useful Tutorials¶
I’ve found these particularly useful.
Animation of a landing gear Build it Better on YouTube.
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… what changes based on Scene type “Aircraft (part)”, “Cockpit”, “Scenery Object”, “Instanced Scenery Object”.
Render Properties
Scene Properties
Object Properties
Object Data Properties
Material Properties
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Go through each of the new properties & see if they make sense
Attempt to do XP stuff, like animation, particles, clear glass, etc.
