Using Blender with X-Plane

See official XPlane2Blender Docs, which is partial update to the much older XPlane2Blender Manual. Both of these are old but some very old tutorials which may be helpful (may be relevant).

Once installed using these instructions, the XPlane2Blender plugin adds some extra features to Blender.

Try our trivially easy three-step “Hello Cube” example: to verify your installation.

Note that X-Plane and Blender use different 3D coordinate systems: X-Plane is “Y-up” and Blender is “Z-up”. See Coordinate System

Useful Tutorials

I’ve found these particularly useful.

… what changes based on Scene type “Aircraft (part)”, “Cockpit”, “Scenery Object”, “Instanced Scenery Object”.

  • Render Properties

  • Scene Properties

  • Object Properties

  • Object Data Properties

  • Material Properties

  1. Go through each of the new properties & see if they make sense

  2. Attempt to do XP stuff, like animation, particles, clear glass, etc.